﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

namespace LuaFramework {

    /// <summary>
    /// </summary>
    public class Main : MonoBehaviour {
        public static Main Inst;
        void Start()
        {
            Inst = this;
            AppFacade.Instance.StartUp();   //启动游戏
            DontDestroyOnLoad(this);
        }
    }
}